Learn everything you need to get started in Unity 2D game development. Unity expert Jesse Freeman builds a complete 2D game based off the endless runner genre—a unique one-button game that’s not only fun to play, but also exciting to build. The end result is a reusable code base that you can extend with your own artwork and narrative.
Start watching to learn how to convert artwork into sprites, create repeating background textures with Unity’s TexturePacker, and build reusable game objects such as players, obstacles, and enemies. Jesse also covers the basics of object pooling, working with custom UI components, and multiplatform publishing.
Topics include Unity 5: 2D Essential Training:
- Importing artwork
- Editing sprites
- Creating repeating background textures
- Building reusable obstacles
- Recycling game objects
- Building an object pool
- Creating the player
- Starting and ending the game
- Displaying and saving the score
- Adding menus and text
- Publishing a Unity game in different formats